Fall Guys' developers discuss level design, crunch and insanely silly lore - The Washington Post

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Last updated 11 março 2025
Fall Guys' developers discuss level design, crunch and insanely silly lore  - The Washington Post
Lead level designer Megan Ralph and associate lead artist Nicolas Pessina talk about lore and the creation of levels like Hex-A-Gone.
Fall Guys' developers discuss level design, crunch and insanely silly lore  - The Washington Post
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Fall Guys' developers discuss level design, crunch and insanely silly lore  - The Washington Post
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Fall Guys' developers discuss level design, crunch and insanely silly lore  - The Washington Post
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Fall Guys' developers discuss level design, crunch and insanely silly lore  - The Washington Post
Fall Guys' developers discuss level design, crunch and insanely
Fall Guys' developers discuss level design, crunch and insanely silly lore  - The Washington Post
The Washington Informer - September 28, 2022 by The Washington
Fall Guys' developers discuss level design, crunch and insanely silly lore  - The Washington Post
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Fall Guys' developers discuss level design, crunch and insanely silly lore  - The Washington Post
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Fall Guys' developers discuss level design, crunch and insanely silly lore  - The Washington Post
The Fall Guys lore is kind of dark
Fall Guys' developers discuss level design, crunch and insanely silly lore  - The Washington Post
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