CDPR Estimates Up to 40% Performance Hit When Cyberpunk 2077's Ray Tracing: Overdrive Mode Is Enabled without NVIDIA DLSS 3: It's Pretty Expensive
Por um escritor misterioso
Last updated 28 março 2025

CD PROJEKT RED has released a new "Behind the Settings - DLSS 3 & Path Tracing" video for Cyberpunk 2077, and according to Cezary Bella, a graphics programmer who's featured in the video, players may see a 30 to 40% drop in performance when the game's new Ray Tracing: Overdrive is enabled without the support of NVIDIA DLSS 3. The demands of Cyberpunk 2077's Ray Tracing: Overdrive Mode was already teased last week as part of a 4K Technology Preview Reveal that saw a GeForce RTX 4090 delivering anywhere from 16 to 34 FPS in the game at 4K, and while DLSS 3 is capable of boosting those frame rates to over 100 FPS, Bella's comments provide further insight into just how serious and demanding path tracing is. Some have labeled Cyberpunk 2077's Ray Tracing: Overdrive Mode as the new Crysis, while NVIDIA critics say that this is just another one of Jensen's schemes to sell more GPUs every cycle. Cyberpunk 2077's Ray Tracing: Overdrive Mode technology preview will roll out on April 11.

Cyberpunk 2077 - Path Tracing & DLSS 3 Benchmarks & Comparison Screenshots

NVIDIA teases Ray Tracing: Overdrive, RTXDI, DLSS 3 for Cyberpunk 2077

Cyberpunk 2077 RayTracing OVERDRIVE, RTX 4070, R7 5800X3D, 4K - 1440p - 1080p

TechPowerUp

Cyberpunk 2077 - Ray Reconstruction On vs Off Comparison, DLSS 3.5, RT Overdrive

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Cyberpunk 2077 - Overdrive Raytracing 4K DLSS 3, RTX 4090

GeForce NOW - Cyberpunk 2077 - RTX OVERDRIVE DLSS 3 - RTX 4080 TIER - Performance & Comparison

NVIDIA GeForce RTX 4090 outputs as low as 16 FPS in Cyberpunk 2077 Overdrive Mode without DLSS

Cyberpunk 2077 Ray Tracing Overdrive Patch 1.62 DLSS 3 Quality 4K, RTX 4090
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