Metagaming Manifold @uminnpress

Por um escritor misterioso
Last updated 20 setembro 2024
Metagaming  Manifold @uminnpress
Metagaming uncovers alternative histories of play by exploring the strange experiences and unexpected effects that emerge in, on, around, and through videogames. One of the only books to include original software alongside each chapter, Metagaming transforms videogames from packaged products into instruments, equipment, tools, and toys for intervening in the sensory and political economies of everyday life.
Metagaming  Manifold @uminnpress
History of video games/Print version/Fourth Generation of Video Game Consoles - Wikibooks, open books for an open world
Metagaming  Manifold @uminnpress
Metagaming Manifold @uminnpress
Metagaming  Manifold @uminnpress
Four” in “Metagaming”
Metagaming  Manifold @uminnpress
COPIM (copim@hcommons.social) on X: . @au_press & @UMinnPress use bespoke Manifold instances to foster engagement with their published books. Examples include @juspar 's The Anthrobscene (2014), and @chouxsalad & @alt254 's Metagaming (
Metagaming  Manifold @uminnpress
Triforce Screenshot 3, Metagaming
Metagaming  Manifold @uminnpress
Four” in “Metagaming”
Metagaming  Manifold @uminnpress
Mega Man X, X2 and X3 Multi-Task 300% in 43:51, Metagaming
Metagaming  Manifold @uminnpress
Four” in “Metagaming”
Metagaming  Manifold @uminnpress
Momento Mortem Mortis Screenshot 3, Metagaming
Metagaming  Manifold @uminnpress
History of video games/Print version/Fourth Generation of Video Game Consoles - Wikibooks, open books for an open world
Metagaming  Manifold @uminnpress
Introduction” in “Metagaming” on Manifold @uminnpress
Metagaming  Manifold @uminnpress
Four” in “Metagaming” on Manifold @uminnpress
Metagaming  Manifold @uminnpress
Four” in “Metagaming”

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