Cool Code - Quake 3 Fast InvSqrt() - Particl Digital

Por um escritor misterioso
Last updated 23 dezembro 2024
Cool Code - Quake 3 Fast InvSqrt() - Particl Digital
Ever play Quake while growing up? Aside from the game itself, the code written to build it is home to a small piece of history in being able to get around the very expensive inverse square root function using very accurate, very fast approximation. The code, specifically how the mythical constant(0x5f3759df) was derived is still…
Cool Code - Quake 3 Fast InvSqrt() - Particl Digital
Fast Inverse Square Root, 978-620-0-80095-4, 6200800952 ,9786200800954
Cool Code - Quake 3 Fast InvSqrt() - Particl Digital
Quake III's or Fast InvSqrt() or 0x5F3759DF Algorithm, by whoisslimshady
Cool Code - Quake 3 Fast InvSqrt() - Particl Digital
Exploring Quake 3's Fast Inverse Square Root
Cool Code - Quake 3 Fast InvSqrt() - Particl Digital
FixedPoint
Cool Code - Quake 3 Fast InvSqrt() - Particl Digital
Computation, Free Full-Text
Cool Code - Quake 3 Fast InvSqrt() - Particl Digital
Data-Quest-Projects/Guided Project- Transforming data with Python/hn_stories.csv at master · tnmichael309/Data-Quest-Projects · GitHub
Cool Code - Quake 3 Fast InvSqrt() - Particl Digital
PDF) Improving the Accuracy of the Fast Inverse Square Root by Modifying Newton–Raphson Corrections
Cool Code - Quake 3 Fast InvSqrt() - Particl Digital
Cool Code - Quake 3 Fast InvSqrt() - Particl Digital
Cool Code - Quake 3 Fast InvSqrt() - Particl Digital
PDF) SIMPLE EFFECTIVE FAST INVERSE SQUARE ROOT ALGORITHM WITH TWO MAGIC CONSTANTS
Cool Code - Quake 3 Fast InvSqrt() - Particl Digital
Game Dev Digest Issue #108 - Work Smarter, Not Harder

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